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Equations of motion: s = ut + ½at²
Beginner
Displacement under constant acceleration.
s = ut + ½at²Displacement under constant acceleration is s = ut + ½at², the area under the v–t trapezoid. The first term is what you would cover at constant u, the second is the extra from accelerating.
From rest, a = 2 m/s² for 5 s: s = ½·2·25 = 25 m.
Keep sign convention: if a opposes u, a is negative.
In more detail
The displacement under constant acceleration is s = ut + ½at², which combines the initial velocity and the effect of acceleration over time.
How to solve it
- List u, a and t, and fix a positive direction for displacement.
- Confirm that the acceleration is constant, since the formula assumes it.
- Substitute into s = ut + ½at², keeping the sign of a.
- Check that the answer is in metres and that its sign matches your chosen direction.
Worked examples
s = (4)(6) + ½(1.5)(6)² = 24 + ½(1.5)(36) = 24 + 27 = 51 m.
u = 0, so s = ½(3)(4)² = ½(3)(16) = 24 m.
Checking your answer
The average velocity over the interval is halfway between the start and end speeds, so the distance should equal that average times the time. In the first example the final speed is 4 + 9 = 13 m/s, the average is 8.5 m/s, and 8.5 × 6 = 51 m. This matches.
Real-world uses
- Finding how far a car travels while accelerating from a traffic light.
- Estimating the distance a sprinter covers before reaching top speed.
- A dropped ball or a skier starting from rest on a slope uses this equation to find how far they travel in a known time.
Open the interactive lesson, with simulation and quiz →
Frequently asked questions
Why is there a half in front of at squared?
Because the velocity increases steadily from u to v, so the average velocity is halfway between them over the time.
Can I use this if acceleration is not constant?
No. Use integration or a numerical method instead.
Can I use this equation if the object starts moving?
Yes, as long as the acceleration is constant. Use u for the initial velocity, which is zero if the object starts from rest.
Related topics in Kinematics
Position–time graphs · Velocity–time graphs · Equations of motion: v = u + at · Equations of motion: v² = u² + 2as · Free fall · Acceleration due to gravity